The Atari 7800 was a streamlined and capable videogame console launched in 1986. While it had a solid offering of its own games, the 7800 featured a prime system feature: full, built-in compatibility with the Atari 2600. While consoles of the past might play Atari 2600 games through the use of an optional adapter, the 7800 accepted these cartridges right in the main slot and played them with no extra add-ons. The Atari 7800 was originally developed to be successful the Atari 5200 in 1984, however the system's launch was shelved when Atari was sold to new owners who wished to concentrate on the computer system market instead. The console was, instead, officially released 2 years later on in reaction to Nintendo and SEGA getting in the United States house console market with the Nintendo Home entertainment System and Master System respectively. Many of the console's prepared functions, such as a high rating saving cartridge, were never launched. With the 7800 launch, Atari put a concentrate on "budget plan" gaming, with lots of games costing less than $19.99. Due to the fact that the system was all ready to go back in 1984, the majority of the launch titles were game titles from several years prior. The system was extremely capable in visuals as seen in games like the bundled Lead II. But its stereo did not have: the system designers created a low-cost sound chip that might be included in cartridges, however to keep costs low, Atari restricted the sound chip in few titles. With Nintendo securing third-parties with its two-year exclusivity contract, Atari also had a tough time persuading third-party companies to produce games for its console - as a result, the company went after the rights to popular games that were readily available only for computer systems. Its delayed release, its cancelled peripherals, and an absence of monetary backing from the company's new owners all integrated to guarantee that Atari 7800 would never see any success beyond being a sexier way of playing Atari 2600 titles.